account.updated |
When your account is updated |
The updated account object |
account.subscription.paused |
When your account's subscription is paused |
The updated account object |
account.subscription.resumed |
When your account's subscription is resumed |
The updated account object |
account.subscription.canceled |
When your account's subscription is canceled |
The updated account object |
account.subscription.renewed |
When your account's subscription is renewed |
The updated account object |
account.plan.updated |
When your account's plan is updated |
The updated plan object |
account.billing.updated |
When your account's billing is updated |
The updated billing object |
user.created |
When a user is created |
The user object |
user.updated |
When a user is updated |
The updated user object |
user.deleted |
When a user is deleted |
The deleted user object |
user.password-reset |
When a user requests a password reset |
The user object and reset token |
product.created |
When a product is created |
The product object |
product.updated |
When a product is updated |
The updated product object |
product.deleted |
When a product is deleted |
The deleted product object |
policy.created |
When a policy is created |
The policy object |
policy.updated |
When a policy is updated |
The updated policy object |
policy.deleted |
When a policy is deleted |
The deleted policy object |
policy.pool.popped |
When a key is popped from a pool |
The popped key object |
license.created |
When a license is created |
The license object |
license.updated |
When a license is updated |
The updated license object |
license.deleted |
When a license is deleted |
The deleted license object |
license.expiring-soon |
When a license is expiring within the next 3 days Note: Up to 1 event will be sent every day until expiration |
The expiring license object |
license.expired |
When a license has expired |
The expired license object |
license.checked-in |
When a license is checked in |
The checked in license object |
license.check-in-required-soon |
When a license requires a check-in within the next 3 days Note: Up to 1 event will be sent every day until overdue |
The license object |
license.check-in-overdue |
When a license is overdue for check-in |
The overdue license object |
license.validation.succeeded |
When a license validation succeeds |
The validated license object |
license.validation.failed |
When a license validation fails |
The validated license object |
license.usage.incremented |
When a license's usage is incremented |
The used license object |
license.usage.decremented |
When a license's usage is decremented |
The used license object |
license.usage.reset |
When a license's usage is reset |
The reset license object |
license.renewed |
When a license is renewed |
The renewed license object |
license.revoked |
When a license is revoked |
The revoked license object |
license.suspended |
When a license is suspended |
The suspended license object |
license.reinstated |
When a license is reinstated |
The reinstated license object |
license.policy.updated |
When a license's policy relationship has been changed |
The license object |
license.user.updated |
When a license's user relationship has been changed |
The license object |
machine.created |
When a machine is created |
The machine object |
machine.updated |
When a machine is updated |
The updated machine object |
machine.deleted |
When a machine is deleted |
The deleted machine object |
machine.heartbeat.ping |
When a machine heartbeat ping is received |
The pinged machine object |
machine.heartbeat.pong |
When a machine heartbeat monitor determines the machine is still alive (i.e. it received a ping within the heartbeat window) |
The pinged machine object |
machine.heartbeat.reset |
When a machine heartbeat is reset |
The reset machine object |
machine.deleted |
When a machine is deleted |
The deleted machine object |
key.created |
When a key is created |
The key object |
key.updated |
When a key is updated |
The updated key object |
key.deleted |
When a key is deleted |
The deleted key object |
token.generated |
When a token is generated |
The generated token object |
token.regenerated |
When a token is regenerated |
The regenerated token object |
token.revoked |
When a token is revoked |
The revoked token object |
second-factor.created |
When a second factor is created |
The second factor object |
second-factor.enabled |
When a second factor is enabled |
The enabled second factor object |
second-factor.disabled |
When a second factor is disabled |
The disabled second factor object |
second-factor.deleted |
When a second factor is deleted |
The deleted second factor object |